Good Idea/Bad Idea


Good idea: Defending your intellectual property via every means necessary.
Bad idea: Defending your intellectual property via every means necessary by threatening to sue a competitor whose president is a former lawyer and who has the law on their side.
Good idea: Reading Dave Barry’s Tax Day column.
Bad idea: Reading Dave Barry’s Tax Day column at work and laughing so hard your coworkers question your sanity.
Good idea: Seek alternatives to fossil fuels.
Bad idea: Seek alternatives to fossil fuels by stupidly passing legislation that in effect turns edible foodstuffs into highly inefficient alternatives to dinosaur juice.

Bad idea: Advertise your crappy vodka in Mexico by playing on the notion of a reconquista.
Really really Good idea: Mock your competitor’s idiotic ad campaign by declaring your support for the Treaty of Guadalupe Hidalgo.
Good idea: Create movies based on children’s literature classics.
Bad idea: Create movies based on children’s literature classics that are so bad they spur The Onion to create parody poems in their honor.
Good idea: Creating a Wii controller that precisely mimics the look and feel of the Super Famicom controller.
Bad idea: Creating a Wii controller that precisely mimics the look and feel of the Super Famicom controller but releasing it only in Japan. (If you still have an SNES controller or two hanging around, you could try one of these for a similar effect.)
Good idea: Creating nitro-fueled remote control cars that travel at speeds in excess of 200mph.
Bad idea: Really, who am I kidding? Bad don’t enter into it.

It’s like Tron cycles gone horribly, horribly right.
Good idea: Buying River City Ransom when it comes out on the Virtual Console next week.
Bad idea: BARF![*]

Doug
Doug

Husband & father with youngins; Presbyterian; Will devops for boardgames; Dadjoke Enthusiast; Longtime WordPress user; The failure mode of “clever” is...

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2 Comments

  1. Good idea: Creating nitro-fueled remote control cars that travel at speeds in excess of 200mph.
    Bad idea: Not jumping up on that little pedestal in time or slipping off of it.

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